Abstract
Video games, like motion pictures, failed to qualify for First Amendment protection until well after they emerged as a medium. Today, a number of courts have held that such games constitute a form of expression and do not fall into any recognized category of unprotected speech. Nevertheless, a number of commentators have called for limited constitutional protection for video games, predicating their arguments on a variety of grounds, including the alleged deleterious effects of such games on children. This Article responds to these commentators and defends recent decisions extending protection to video games.
Document Type
Article
Publication Date
2005
11-3-2011
Repository Citation
Paul E. Salamanca, Video Games as a Protected Form of Expression, 40 Ga. L. Rev. 153 (2005).
Notes/Citation Information
Georgia Law Review, Vol. 40, No. 1 (2005), pp. 153-206