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Date Available

8-19-2026

Year of Publication

2026

Document Type

Dissertation

Degree Name

Doctor of Engineering (DEng)

College

Engineering

Department/School/Program

Computer Science

Faculty

Brent Harrison

Faculty

Simone Silvestri

Abstract

Stories and narratives are powerful tools for forging connections between people, as they induce emotions shared through their audience and help build empathy and understanding through sharing unique perspectives. Interactive stories can do all this and more, as they can be used to better educate and engage their audience. But in such stories, the characters must have consistent personality and human-like emotions in order for the audience to relate to them. Current implementations of personality in interactive narratives either portrays characters with static personality that feel less realistic, or else require a great deal of additional work from the author of the narrative to enable realistic reactions. To improve the performance of character personality in interactive narratives, I introduce the idea of Personality Exceptions as expansions upon personality systems.

Digital Object Identifier (DOI)

https://doi.org/10.13023/etd.2026.436

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